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A Tennessee Gameplan (through NCAA Football 09)

Bumped. GO BRUINS. - N

I've been playing NCAA Football 09 on my Playstation 3 for a good month and a half now, and I've come across a handful of video game matchups with Tennessee against human opponents through the internet and some against the CPU. I feel that the ratings that the game gave Tennesse (I believe in the high 80s, low 90s) compared to our team ratings (low 80s) was fair and reasonable in assessing the talent (and only talent) of the team. However, I've walked away victorious because a) the ratings, talent, etc. can only go so far and b) it also comes down to the plays called and decisions made within the game. I've had a gameplan that, oddly enough, has echoed of the same principles I've seen on other posts on the internets that discuss how we may or may not beat the Vols. And so I've decided to share that video game strategy with you fellow BNers, young and old, gamers or not...and come on, the fellows on NFL Live and College Gameday Live use video game sims!

I've thrown in pictures.

I'll go one better and actually discuss strategy! Join me after the jump ..

 

 

Star-divide

1) A running game that can move the ball 3-5 yards on most occasions.

Why  3-5 yards? On first downs that I ran the ball on, a short-to-medium gain set up what I think is key to sustaining a drive (video game or real life): manageable second and/or third down situations. Second and six, etc. can set up another run, a quick slant, curl routes, or play action. When I passed on first down (whether a short pass or play action), the first down could be easily converted on second and short. What is key here is how our real offensive line blocks on Monday night...though the video game O-line frustrated me as well (getting 3-5 yards consistently may be nice, but it leaves one wishing you could break a huge gain every once in a while... =/ )

2) Making short/medium, smart passes to different receivers, including tight ends.

I used a lot of quick slants, curl routes, crossing routes, and short in routes as well as out routes. Again, this sets up favorable situations to convert a first down. Short passes can also build up Craft's confidence early in the game. Involving the tight ends is key; I believe we've underutilized our TEs a LOT last year, which was unforutnate. I also think that smart throws into the flats allows our backs to make some plays in the open field; hopefully Craft will be mindful of his checkdowns and realize when to dump the ball and when not to.

3) Throw the deep ball.

Simple as that. Short, consistent gains will shift the focus to stopping that, whether through different blitzing schems, more men in the box, or bringing the safeties in. In some way, that should free up Dominique Johnson or Terrence Austin (and our other passing options on the field). Whether they can make the big play or if our o-line can provide the necessary pass protection...we'll see. I also say that it's obvious because Chow should have some plays that could free up a deep pass.

4) Utilize varied blitz schemes, as well as zone blitzes.

881a0001_2_jpeg_screenshot_iez_medium

Yes, it ended in a pick six, thanks to some solid pressure from the front four. -via videocdn.easw.easports.com

Our defense needs to find a way to get Crompton on the ground early and (preferably) often. Throwing blitzes also allows us to show blitz but drop back in coverage, which could be favorable if the offense audibles to the wrong play. Again, all hypothetical, but it could work.

5) Find a way to keep the game close into crunch time in the fourth quarter.

I've seen articles on the internets saying we'll squeak by with a win or get utterly blown out. The defense will keep us in the game, but we will probably need a way to keep the game close. In all the games that I've played on NCAA 09 against Tennessee, it has come down to a very late score (in one instance, a game-winning FG as time expired). My gut feeling says that if we are to win, it will be something late and clutch.

881a0001_1_jpeg_screenshot_bsn_medium

Another pick six, this time on the Vols' late fourth quarter drive; this put the game away. -via videocdn.easw.easports.com

Again, the same way I approached the video game version of Tennessee seems to echo sentiments I've found on the intenet. Feel free to throw in your two cents...I'm just throwing ideas out there and I'd love to hear how others would gameplan for Tennessee. On a final note, I'll be taking pictures at the game on Monday night and I'll be posting them for BN, so look out for a post sometime next week.

This is a FanPost and does not necessarily reflect the views of BruinsNation's (BN) editors. It does reflect the views of this particular fan though, which is as important as the views of BN's editors.

8 recs | Comment 19 comments

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Nice Post

The game plan seems pretty obvious, but I agree—and I especially like the idea of testing it out via a video game as many times as you can.

by rfirpo on Aug 28, 2008 6:50 AM PDT   0 recs

Great stuff jlegs

And it will be aweosme if you can make this a regular feature for every game!

by Nestor on Aug 28, 2008 7:02 AM PDT   0 recs

I have NCAA 09 too (XBox)

Who was your QB? I only play with my friend and fellow Bruin classmate which makes for a very very intense game.

I ended up with a 7-6 record, however beating ranked ASU and #1 U$C. Against the Vols I was down by a TD late in the 4th and my OL couldn’t give me enough protection to march down the field in time.

I found that throughout the season, running outside the tackles with Bell was the best way to move the ball on the ground. He’s got the speed to get outside and the skills/legs to break open field tackles and break off 60 yard TD runs. Running up the middle produced almost no results as our C was rated in the 70s.

They still had PC as QB and rated him above average, but not stellar. What he and other QBs lacked in precision, Dominique Johnson made up for in hands. Lob it up to DJ and he’ll most likely make the grab. (We actually had a spectacular game winning 60 yard TD against $C that bounced off the safety’s helmet.) Given DJ’s real-life play and his tremendous one-handed TD catch against $C last year, I think he’ll be the go-to guy of our receivers. Kinda like Randy Moss, lob it up to him and let him make a play.

Our Defense was as expected. A great front 7 and a secondary that made a lot of mistakes.

So if our real season ends up anything like the XBox version (7-6, wins over ASU, USC, and a bowl win), I’ll be real happy.

Go Bruins!!!

by JKNaka on Aug 28, 2008 12:20 PM PDT   0 recs

I actually used Craft

…and I think all the completions (quick slants, curls, screens, etc.) I had made increased his composure meter during the game, allowing me to make the key plays and drives at the end of the game. I play on All-American, so it isn’t easy, but I have been playing a lot (and competitively) so I’m familiar with what to do with our offense and defense. Anyways, I agree with DJ; just take a look at his rating for “Spectacular Catch” in the game and you know he’s the go to guy if you need something clutch. I’ve had a handful of amazing grabs from him. As for running the ball, I run more up the middle in a singleback formation, but that also sets up other runs. I’ve also found success using the zone-read out of a shotgun formation…maybe something for the real team to think about? It may serve us well, especially with the increased mobility of our QBs over Olson. On a final note, I forgot to add that QB mobility was key; there were a handful of plays were there was just open field on second or third and five or so, and I just scrambled and slid. The mobility will be an obvious improvement over Olson.

GO BRUINS!

by jlegs on Aug 29, 2008 10:09 AM PDT to parent up   0 recs

Same here

I won’t go as in depth, since it’s been put so well before but constant pressure on Crompton, short quick throws (especially x-ing routes), and the play action run by the FB did it for me…

20-10

by impaulv on Aug 28, 2008 6:25 PM PDT   0 recs

Dude

Loved this post. Can you do screen shots?

by Bruins102NCAA on Aug 28, 2008 11:37 PM PDT   0 recs

I've got a couple of shots up on EA's online server

…I’ll get some up later today; I think I’ll do a post before every game with screenshots as well.

GO BRUINS!

by jlegs on Aug 29, 2008 10:01 AM PDT to parent up   0 recs

One more — score more points than the Vols!

Go Bruins!

(God I hope we don’t get creamed.)

Bleeding powderkeg blue and gold for 54 years. Go Bruins!

by Digdog on Aug 30, 2008 6:22 PM PDT   0 recs

Um...

…I’m sorry if this was bumped up, but it looks like it did after I updated this post with some photos. Again, sorry…didn’t know that it would happen…kinda weird.

GO BRUINS!

by jlegs on Aug 31, 2008 3:31 PM PDT   0 recs

No worries man ...

It is all good.

You have to keep this stuff coming every week!

by Nestor on Aug 31, 2008 5:44 PM PDT to parent up   0 recs

seriously cooler with pics

i read it without pics and for some reason it just stands out so much more when i can be visually entertained. I know that the pictures really have nothing to do with what schemes we’ll actually run… but i’m a simple guy =P

I really hope the rose bowl is that packed.

by jayzien on Aug 31, 2008 4:52 PM PDT   0 recs

I'm convinced this game is no simulation.

I’m 12-0 going into the NC against tOSU. Granted, I start BO at QB, but come on…12-0?
I play 6 minute quarters, on All-American, with no changes to the sliders. I’ve found that the defense is actually pretty good since all my DB and the safeties were nominated for awards by the end of the season…in fact I have UCLA #2 in overall turnovers thanks to Hale, Verner, et al. On offense, except for a 3 week injury, Bell is solid either up the middle, to the outside, or as a receiver. Of course, Forbath is a stud and won Punter of the Year for me. On defense, I run a 4-3 man blitz where I blitz the OLBs. It works against most teams in the difficulty level I play on.
In my season $C lost to tOSU and the #3 team in the Pac-10 is Arizona. Ha!

by Space_Monkey on Aug 31, 2008 5:17 PM PDT   0 recs

Arizona's ratings in the game is like #3 or 4 in the Pac-10

so it’s not that surprising that the game would sim them to finish like so. Five minute quarters and All-American is the settings for online ranked games and human opponents are much more worthier foes compared to the CPU, which you can exploit to some extent. I do Heisman difficulty with my Dynasty…you can’t just run the same play, etc. but rather you gotta know what to do with your offense and defense when you call plays and execute them as well. I’ve played on All-American for awhile because it’s the mandatory difficulty for online games and tournaments, but it’s only a little more than adequate when you face the CPU. Do Heisman if you want a more realistic feeling (then again, if you play a lot, then the difficulty wouldn’t be that much of a factor by this point).

GO BRUINS!

by jlegs on Aug 31, 2008 6:38 PM PDT to parent up   0 recs

Also a note for folks who are reading this post

Again this is the kind of stuff “recommend” button was created for. Hit it.

by Nestor on Aug 31, 2008 5:52 PM PDT   0 recs

Post-Game Analysis

Here is my very brief post-game analysis of your game plan. I am not so much an X’s and O’s guy but here are some simple things that jumped out at me. I am sure someone else could provide a much deeper analysis but here goes mine:

1) A running game that can move the ball 3-5 yards on most occasions.

Not so much. The line couldn’t block for the run to save their lives.

2) Making short/medium, smart passes to different receivers, including tight ends.

This is what pretty much happened.

3) Throw the deep ball.

Line couldn’t really hold for that long and their secondary is excellent.

    4) Utilize varied blitz schemes, as well as zone blitzes.
Yes. When we started rushing 3 towards the end of the 4th quarter, Crompton had a lot more time to be successful. And he was.

    5) Find a way to keep the game close into crunch time in the fourth quarter.
YES!!! And look what happened!

by bruin8uclap on Sep 1, 2008 11:18 PM PDT   0 recs

I thought of this post and my video game play

…during the second half when Craft started making those short/medium throws, with the quick slants and that quick hook that Moya scored a TD on. Yeah, we can’t run block…but hopefully that will be fixed. Anyways, I think I’ll continue doing this…look for a BYU preview during game week after I get a couple of games against BYU in on the PS3.

GO BRUINS!

by jlegs on Sep 1, 2008 11:39 PM PDT to parent up   0 recs

Can't wait

And I can’t wait for the game!

by bruin8uclap on Sep 2, 2008 12:11 AM PDT to parent up   0 recs

what have you learned about BYU?

"when you've seen how big the world is, how can you make due with this?"

by silverlakebruin on Sep 4, 2008 9:51 AM PDT   0 recs

I've got a game under my belt against the CPU as BYU...

…but I’d like to get in another one or perhaps two. Look for a post early next week. I’ve been busy studying for finals (darn summer classes), work, and preparation for a Madden NFL video game tournament tomorrow…haha.

GO BRUINS!

by jlegs on Sep 5, 2008 1:43 PM PDT to parent up   0 recs

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