Spaulding Roundup: Football News & Notes
Let's start Friday with CRN's official statement on Johnson and Carter:
"Raymond told me he loves UCLA but feels it is best for him to continue his career elsewhere. Dominique feels it's in his family's best interests to relocate so they can be with him while he goes to school and plays football," Rick Neuheisel said in a release. "We certainly wish them well and will do whatever we can to help them find another school."
I think 66 nails it with his perspective on managing talent:
I get the feeling that in "managing the talent" CRN and his coaches are being very honest about what they see in each player and what he needs to do to get playing time. I much prefer this to coaches who stockpile talent and lead people on. This honesty will cost us some transfers but will also maintain our programs integrity.
Finally, I truly hope these kids are thinking things through, before jumping. Unforeseen injuries change depth charts rapidly. Did anyone expect KC to be our starting QB for most of the year?
I wish these guys the best — should they stay or leave.
Yep, I am with 66 and will echo what I mentioned yesterday. Hopefully it works out for them. However, I don't think Carter's exploring transfer options will impact Dean's final decision (since he was stuck at the bottom of our depth chart which is about to get replenished with more RBs in next class).
One guy who is staying persistent and sticking with the program (despite not getting what he wanted) is Bruin alum James Washington. Remember few weeks ago he was in the running for the DB coach position (which went to Carnell Lake Tim Hundley). Instead of pouting and turning into a poodle for opposing coaches (or indirectly taking shots at the program), Washington is working with CRN to represent as ambassador of the program to the local community:
UCLA head coach Rick Neuheisel, former UCLA All-America safety and two-time Super Bowl champion James Washington and the members of the Bruin coaching staff will be holding a free football clinic at Los Angeles Southwest College on Saturday, May 23. The clinic will be held in the football stadium.
Sponsored by Washington's "Shelter 37" Foundation, "Back to the Basics" is a free one-day football boot camp for youth from grades five through eight(as of Fall '09).
Enrollment is limited to 500. Campers will learn skills and drills from Neuheisel, the Bruin staff and Washington and will also receive a free T-shirt and a free box lunch.
Think about that. 500 local kids who in addition to getting some coaching, will get a full dose of Bruin blue and gold. I think if Washington stays involved like this and keeps himself around the program, he will eventually slide into a coaching slot in CRN's program. His actions speaks louder than his words in terms of his total commitment to UCLA and experiences like this in teaching will only bolster his resume.
Lastly, I will end with a college football note. Some extremely interesting news from Bloomberg:
Electronic Arts Inc. and the National Collegiate Athletic Association were sued by a former college football player who claims athletes’ images are used in video games without their permission and in violation of NCAA rules.
Electronic Arts, the second-largest video-game publisher, circumvents the rules by allowing customers to upload player names directly into games and creating images that closely resemble student athletes to increase sales and NCCA royalties, according to the complaint filed by Sam Keller, a former quarterback for Arizona State University.
The practice is sanctioned by the NCAA and a licensing company for the association, Keller said in his complaint filed yesterday in federal court in Oakland, California. Keller seeks to represent all NCCA football and basketball players featured in Electronic Arts’ NCAA video games.
"Electronic Arts is not permitted to use player names and likeness," Keller said. Yet the company "with the knowledge, participation and approval of the NCAA and Collegiate Licensing Co. extensively utilizes actual player names and likeness."
NCAA rules prohibits the commercial licensing of current NCAA athletes’ names, pictures or likeness, the lawsuit says. Electronic Arts markets NCAA Basketball, NCAA Football and NCAA March Madness games. It sold 2.5 million NCAA Football games last year, said Robert Carey, an attorney for Keller.
You can read the full complaint here (PDF). More from Keller:
"With rare exception, virtually every real-life Division I football or basketball player in the NCAA has a corresponding player in Electronic Arts' games with the same jersey number, and virtually identical height, weight, build and home state," the lawsuit said. "In addition Electronic Arts often matches the player's, skin tone, hair color, and often even a player's hair style."
To get the whole setup around the relevant issues of this case in layman's terms go over to Above the Law, where Elie Mystal leaves with this important warning shot:
The NCAA should be careful. Treating college athletes as second class citizens is not a constitutional right. If Electronic Arts, and Microsoft, and even ESPN ever get on the side of the players, there aren't going to be a lot of courts eager to uphold an unfair restraint on trade.
Would love to get the reactions to that story from the JDs hanging out here on BN.
GO BRUINS.
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Actually it was Tim Hundley, not Lake
who got the coaching job James Washington had interviewed for, to fill the vacancy left by Tim Huack’s departure. (Lake was hired weeks before.)
It was interesting because whereas Washington applied, Lake was actively pursued. Their roles on the staff would be fairly similar, so I wonder why CRN thought of Lake first in filling that initial vacancy.
JDs on BN?
You’re joking, right? Are there any? J/k.
I know just enough about the type of claim made by Keller to be completely dangerous and probably absolutely wrong. But it seems to me that he has a legitimate claim. In short, EA is profiting off of the likenesses of these athletes without providing any kind of compensation.
I don’t think I could market a new prophylactic, for example, using Matt Leinart’s or Mark Sanchez’s images without their permission, appropriate though those images might be. I guess EA’s defense, I suppose, is that the gameplayer actually creates the character/player and that EA isn’t marketing the game using the images of real-life people. I don’t know how closely the players on the screen resemble real-life folks.
Does anyone know how it works with video games involving pro athletes? If a WR in Madden’s football game is named “Moss,” does Randy get a piece of the action?
Very interesting stuff.
I am assuming pro athletes are taken care of
From Above the Law blog linked above:
Let me give the uninitiated a brief history of sports video games. (Again, the jump is right there.) People used to play video games using fake teams and fake players. Then professional sports leagues figured out that they could make a lot of money by licensing out their teams’ logos and jerseys. Then labor unions realized they could make a lot of money by licensing out the likenesses of their players. Then sports video games became cool. Then Michael Jordan decided he could make even more money for his specific likeness (because he was Michael Jordan and nobody else was). Then video game makers allowed people to create their own players, so everybody made their own version of Michael Jordan (mine … played for the Knicks). Now professional players get their video game money through their union and everybody is happy.
Thanks
I should have just gone to the Above the Law blog, which I didn’t. My bad.
Now, I will really love to see how this case turns out. I think Keller and/or his attorneys are onto something here.
No worries
I am not an expert this area of law either. So I am learning this myself and am torn like Tydides below.
There is quite a bit of law on this.
This is a blurb from Christoff v. Nestle USA, Inc. (2007) 152 Cal. App. 4th 1439, 1444 (Cal. App. 2d Dist. 2007)
“No social purpose is served by having the defendant get free some aspect of the plaintiff that would have market value and for which he would normally pay." (Zacchini v. Scripps-Howard Broadcasting Co. (1977) 433 U.S. 562, 576 [53 L. Ed. 2d 965, 97 S. Ct. 2849].) That is what happened in this case. Nestlé USA, Inc. (Nestlé or appellant) used Russell Christoff’s image on its Taster’s Choice instant coffee label without Christoff’s consent and without remuneration. A jury awarded Christoff $330,000 in damages and over $15 million in profits.
A petition for review was granted so the appellate opinion is not citable. The appellate opinion has lots and lots of authorities in it, however, and if you want to see what the law says a plaintiff can do, look at that case.
The main statutory authority is Civil Code section 3344:
"Any person who knowingly uses another’s name, voice, signature, photograph, or likeness, in any manner, on or in products, merchandise, or goods, or for purposes of advertising or selling, or soliciting purchases of, products, merchandise, goods, or services, without such person’s prior consent … shall be liable for any damages sustained by the person or persons injured as a result thereof. In addition, in any action brought under this section, the person who violated the section shall be liable to the injured party or parties in an amount equal to the greater of seven hundred fifty dollars ($750) or the actual damages suffered by him or her as a result of the unauthorized use, and any profits from the unauthorized use that are attributable to the use and are not taken into account in computing the actual damages."
The court of appeal reversed the zillion dollar damage award because it didn’t agree that it was supported by the evidence. There have been several petitions for writ of review, and I’m not exactly sure of the status now. It may still be in front of the Supremes.
Anyway, my guess is that any plaintiff’s attorney (and any defense attorney) would recognize that there is a gigantic potential for this case. If I were plaintiff’a lawyer, I would be thinking of the type of jet I would buy. The case has some significant value, in my opinion.
No doubt that EA has to pay for use of a likeness
I just have to guess that EA does pay the NCAA, and NCAA athletes are forced to assign those rights to the NCAA and/or the university (see my post below).
bruinsrule has it right
best i can tell the complaint relies on a misstatement or misinterpretation of the rule. the ncaa does have a ban on using players likenesses, but that ban does not include itself. the ncaa in essence has a monopoly on this activity. so as long as the ea games are licensed by the ncaa, i think they’re fine. the video game/jersey sales are paralleled correctly by other on here, it’s the same thing. and before anyone can say anything about this being anti-competitive, in the legal sense, the ncaa convinces the court that these rules are necessary to promote the amateurism ideal in college sports
Across The Face
I'm pretty torn on this
I can see how student athletes would feel exploited by such a system that profits off of them with no compensation. Then again, if that’s the issue, then the NCAA does something similar to this, if not legally, then ethically. The other two mitigating factors I see here are that, as you mentioned, it’s the users that create these profiles. Before game systems were routinely hooked up to broadband internet, this would have probably had negligible impact, but now these profiles can be swapped and traded by the millions with little to no effort, creating a de facto “new game” with player names/stats/whatever. The last issue is that such customization is a demand on the customer’s end of things. EA is beholden to their licensing agreements, their shareholders, and (some would say to a lesser extent) their customers. Their gold copy (final release) of their games fulfills their licensing agreements, and the release, marketing, publicity and all of that fulfills their contract with their shareholders. This feature takes care of their customers, and I find that hard to denounce.
Disclaimer: I know next to nothing about law
Good points
This is a fun discussion.
No question the NCAA exploits, er, profits, er, provides a forum for college athletes to play games for “fun.” Fair analogy.
I’m not sold on the argument that it is the users which can create the profile which is eerily similar to the college athlete. EA or whichever company could easily just say, here are your players, you can give them different numbers, perhaps, but you can’t give them names or change their haircuts or whatever to make them look exactly like Tony Siragusa. The games wouldn’t be as fun as those where you can actually have Troy Aikman as your QB throwing to Flipper Anderson or whomever. But EA could certainly limit the users’ ability to create players nearly identical to real college athletes.
I know just about nada about copyright law, but if Keller wins, this case could have far-reaching ramifications.
You said it best
Far-reaching ramifications. I think what lies at the root of this is the internet, and it’s straining the limits of copyright law (from what I’ve gleaned from other sources on different topics) as well as many other social and legal constructs. The internet is a distribution channel, and what used to be a point A to point B transaction is becoming point A to anyone with an internet connection. You can see the strain everywhere: the “old media” going to court to further the limits on “fair use”, fights over net neutrality, writers and actors striking over the royalties from internet distribution as they recognize its importance. I think this is only a problem for EA and Keller (and the people he supposedly represents) now because of the internet, because this functionality has been around for a long time now. It’s only now that users can, in effect, use EA’s game as a basis or a platform and create their “own” game out of it (representing that which is not in the gold master copy nor in official patches released by EA).
Whether it’s legally a new game or not is probably going to be at the center of this suit, but that’s the direction things are going now. With modifications and widespread distribution being the norm, at what point are EA and corporations like them that distribute electonic media no longer responsible for their own creation? Perhaps more importantly, even if the courts decide that EA must take responsibility for their game and all modifications made after it has “gone gold”, will any of it even matter? Attempts to legislate and restrict the internet and its users have, for a long time now, seemed to have the effect of rearranging the deck chairs on the Titanic.
Who owns the likenesses?
Just because the likeness is being used doesn’t mean that the player has a claim against EA. I am not familiar with the full extent of the restrictions that the NCAA places on its players and the extent to which the player’s rights are waived (obviously, players agree to abide by rules that restrict them from receiving payment for playing, and if they were paid by EA for use of their likenesses, it would jeopardize their amateur status). It is clear that in many areas, the student-athlete does not hold rights that in the professional world belong to players; instead some combination of the NCAA and the university holds those rights. That’s why the right to produce and sell a #14 Kevin Prince jersey belongs to UCLA and the NCAA, not to Kevin Prince.
Obviously, ASU and the NCAA own and can sell to EA the right to have an Arizona State team in their NCAA game, the numbers, the jerseys etc. I would suspect that the NCAA and ASU also own the rights to the likeness of Sam Keller insofar as he is being portrayed as the QB of ASU. The NCAA surely receives payment from EA for the game. I would argue, then, that Sam Keller likely does not own the rights he is suing to protect and therefore he does not have standing to bring the lawsuit.
Whether Sam Keller has a claim against the NCAA is another issue, and I suspect it is one that the NCAA will fight to the death to win. If stident-athletes can get paid for the use of their likenesses, amateur athletics as we know them are over.
More good points
The fact that a #14 Prince jersey can be sold and Prince gets nada is a good point. Maybe the players should sue the NCAA and perhaps they have done so in the past and lost.
Let’s face it: a lot of people are profiting off of college athletes, and not a lot of college athletes who don’t play near downtown L.A. get paid. It’s been this way for a long, long time but sometimes, things change.
Solid post. I’m really torn on this Keller suit.
The #14 Prince jersey is only really a #14 jersey
Seems to me like that little factor is avoided by not selling the jerseys with names, even though we all know who the player is. I guess the argument is that it’s not the player’s likeness, because it doesn’t have any explicit affiliation with Prince. And I think I remember hearing that the reasoning followed along the lines of schools not being able to market the players as they were amateur student athletes, and not because of name/image ownership issues.
But then again, I’m not a lawyer, so my reasoning about the jerseys lacking names is entirely wrong (though they are definitely nameless).
It might be interesting to see about an injunction
If I understand things correctly, the nba allows players to profit off the sale of merchandise with his name or likeness. On the other hand, the stupid ncaa prevents a player from making any money off his name or likeness. (Does that mean that if it would be improper, for example, if OJ2 happened to land a job in a sports agent’s office? I suppose that any Tom, Dick or OJ could have landed that job, but I digress.) If I were a player with a chance to go to the nba, I would not want my name and likeness diluted by lots of dissemination, because that would impair my ability to market myself as a pro and make money myself as a pro. So why not an injunction precluding the ncaa from allowing anyone to market my name and likeness other than in a program or newspaper or magazine or on TV or radio. Or to be more specific, no video games, no jerseys none of that.
The ncaa is looking more and more like the bully who is a giant kiss-a$$ to the school principal (the legal system). Itt’s time to start being imaginative and taking this bully apart little by little.
The question of "standing"
Will be the key one IMHO. FWIW I haven’t read the complaint yet but the standing issue sticks out to me.
Why do you think standing will be an issue?
I assume the former player who is the plaintiff had his own likeness appropriated. He ought to have standing, it seems to me. If he didn’t have his likeness appropriated, then it might be different.
Read the (alas uncitable) Christoff case
Here is a more detailed recitation of the facts. (I omitted some footnotes and made some deletions (e.g., Nestle Canada is now Nestle.) Maybe Prince would not have the right to sell a UCLA jersey with his name on it, but he sure ought to have a say as to whether UCLA can sell a jersey with his name on it. Civil Code section 3344 is awfully clear on that. Prince ought to be able to come up with a T-shirt with his name on it and sell it. If there is nothing on it identifying it with UCLA, then he ought to be OK. We can all try to capitalize on whatever fame our names might generate.
I, too, would like to see what rights our guys sign away when the accept the free education involved in the offer of a scholarship. It may well be that they have signed away everything that can possibly be imagined.
Anyway, here are more facts from Christoff:
In 1986, Russell Christoff, who was then a professional model, posed gazing at a cup of coffee, as if he enjoyed the aroma. The photo shoot was arranged by Nestlé. Christoff was paid $250 for his time and received a contract governing the use of his image, which was signed by his agent and by Nestlé (Contract). The Contract provided that, if Nestlé used the picture on a label it was designing for a brick of coffee, Christoff would be paid $2,000 plus an agency commission. The Contract also provided that the price for any other use of Christoff’s image would require further negotiations. Without informing Christoff, or paying him according to the terms of the Contract, Nestlé used Christoff’s image on the coffee brick.
Eleven years later, in 1997, Nestlé decided to redesign its label for Taster’s Choice instant coffee. For three decades, the Taster’s Choice label prominently featured a "taster," that is a person peering into a cup of coffee. Amanda Steele, a Nestlé employee, explained that one goal of the redesign was to maintain the "taster" in order to retain continuity. Steele searched for high resolution artwork portraying the image of the original "taster," but was unable to locate any artwork that met the necessary specifications. Steele, however, found artwork portraying Christoff and it satisfied the requirements.
A decision was made to use Christoff’s image because of his "distinguished" look and because he could create continuity with the original "taster" to whom the parties refer as Taster No. 1. Steele believed that she had authority to use Christoff’s image because she knew it had been widely used in Canada. Steele never investigated the scope of the consent and never asked Christoff if he consented to the use of his image. Steele explained that "in talking to my colleague at Nestlé, I believed that we had usage rights for the photo. So, I didn’t think there was any need to [contact Christoff]." Christoff’s image was used in the redesigned Taster’s Choice label beginning in 1998. Only a portion of Christoff’s face is visible and the picture is cropped just above the eyebrows. The redesigned label was used on several different Taster’s Choice jars, including regular coffee, decaffeinated, and various flavors. Labels bearing Christoff’s image also were produced in different languages to be sold internationally. For the label to be placed on jars sold in Mexico, Christoff’s image was altered to add sideburns and darken his complexion. Jars of coffee bearing Christoff’s image were included in Nestlé ’s multiple advertising campaigns for Taster’s Choice, including transit ads, coupons in newspapers, magazine advertisements, and Internet advertisements.
On June 4, 2002, Christoff discovered the use of his picture when he was shopping at a Rite Aid store and happened to see a can of Taster’s Choice instant coffee.
In 2003, Nestlé again redesigned its label using another model, James Vaccaro, as the "taster." Vaccaro was paid $150,000 for the use of his image for 10 years. T he new label started circulating in May 2003, but jars of Taster’s Choice with Christoff’s image were still in Nestlé ’s inventory and could have been shipped to retailers.
PROCEDURAL BACKGROUND
In 2003, Christoff sued Nestlé, alleging causes of action for violation of section 3344, common law appropriation of likeness, quantum meruit (initially labeled "quasi-contract"), and unjust enrichment. The trial court denied Nestlé ’s motion for summary judgment based on the statute of limitations. The court applied a two-year statute of limitations under Code of Civil Procedure section 339. The court further concluded that the jury must determine whether Christoff knew or should have known Nestlé used his image prior to his discovery in June 2002. The trial court also denied Nestlé ’s motion for summary adjudication, in which it asserted that there was no evidence it knowingly used Christoff’s photograph without his consent.
At trial, Nestlé vigorously objected to the testimony of Christoff’s damage expert, Peter Sealy. Sealy’s testimony detailed his opinion that the icon on the Taster’s Choice label was responsible for 5 to 15 percent of Nestlé ’s profits from selling Taster’s Choice instant coffee. This testimony was the basis for Christoff’s argument that he was entitled to 10 percent of Nestlé ’s profits from the sale of Taster’s Choice instant coffee. Christoff’s accounting expert testified that, during the six-year period Nestlé used Christoff’s likeness, Nestlé ’s total profits from Taster’s Choice were $531,018,000 and, based on Sealy’s testimony, Christoff was entitled to $53,101,800.
Joseph Hunter, a former partner at Ford Models, a prominent modeling agency, also testified as an expert for Christoff. According to Hunter, a model generally charges a day rate for a photo shoot and a usage fee for different uses such as packaging, billboards and transit. He valued the use of Christoff’s photograph for a six-year period at $1,475,000. In addition to the six-year time period, Hunter assumed that the photo was used "in virtually all kinds of media that existed." He acknowledged that Vaccaro received $150,000 for the use of his image for a 10-year period but explained that $150,000 is a very low fee.
At the close of Christoff’s case, the court granted Nestlé ’s nonsuit motion on the issue of punitive damages. The court found no evidence of malice.
The jury concluded as follows: (1) Nestlé knowingly used Christoff’s photograph or likeness on the Taster’s Choice labels for commercial purposes without Christoff’s consent; (2) Prior to 2002, Christoff did not know and should not have known or reasonably suspected that his photograph was being used for commercial purposes; (3) Christoff suffered $330,000 in actual damages; (4) The profits attributable to the use of Christoff’s photograph or likeness were $15,305,850; (5) The damages for the common law appropriation claim were $330,000 and for the quantum meruit claim were $15,635,850. The trial court subsequently granted Christoff’s motion for attorney fees. Nestlé appealed from the judgment and the order awarding costs and attorney fees.
Thanks for such a thorough recap.
Now I guess the question is how this applies to the NCAA-student athlete relationship. I think until we can also clearly state what exactly are the terms an athlete agrees to upon signing his/her scholarship (wrt to agreeing to forfeit of payment for “service rendered” and to what degree the NCAA/university have as sole owners of ALL things related to college athletics) we cannot properly determine whether or not this case serves as a precedent on the Keller lawsuit.
Overall, I too am torn. I like leading the Bruins to the NCAA championship in the NCAA games (Maurice Drew helped me beat Okla on the way to an undefeated season 2-3 years ago!), and without player likenesses (is that a word?) my interests in playing would certainly decrease. But there is a lot of cash changing hands, and the athletes that make it possible rarely see any of it, outside of Figueroa Tech (one of my favorite nicknames for it, btw).
by NorCalBruin08 on May 8, 2009 10:21 AM PDT up reply actions
They will likely settle
From my Sports Law class, the two most consistent results were that women plaintiffs always win Title IX litigation and the NCAA almost always wins antitrust suits. Courts are highly deferential to the NCAA (even when they claim not to be) and usually find their justification of “protecting amateurism” as a legitimate pro-competitive justification to justify their restriction of the market.
However, here it is very difficult for the NCAA to argue that it is protecting amateurism because it is making a ton of money (which isn’t new) off of selling the exact likenesses of the NCAA players as opposed to easier cases for them like limits on benefits a player can receive.
This reminds me of the Jason White Class Action case a few years back where football and basketball players sued the NCAA claiming that they were getting shorted $2,000 per year on living expenses by their scholarships. The case settled out of court without the NCAA admitting fault (you better believe that with their track record of winning these cases the NCAA knew that it was going to lose and it would be better to pay the players off then both look bad and establish precedent against them). I see a similar result here with the NCAA maybe allowing for a $1,000 (or less) boost for football and basketball scholarships.
The tricky thing with a settlement like that those it that it means that the schools would have to come up with some extra money to give to the women’s programs in order to be Title IX compliant.
This is such a grey area because...
What constitutes likeness in a video game? How many details is EA allowed to give Senior PG #2? 6’, 175 lbs, very dark skin? Especially now that graphics are good enough to create distinct characters reflecting real life… Is it ok to use a jumpshot style that is similar to the real thing? Where is the line drawn? As a gamer, it doesn’t affect me so much, now that it IS possible to download and trade custom made rosters, and someone always makes a roster… And there’s no way to control user-created content because it’s not being sold.
And do player stats count toward likeness too? Does PG #2 having elite speed and an incredible freethrow rating reflect DC a little to closely? Is there any way to get around these problems and continue to make college sports games?
I'm no lawyer...
My kid has the EA NCAA game, and while there is no mention of Kevin or Love, the figure on the cover wearing a UCLA jersey looks a hell of a lot like Kevin Love. On the screen, on the UCLA team the players look like and play like (last year’s) real team members, e.g. the short quick black guy looks like DC and wears his jersey number, the bigger white kid with the signature two-handed outlet passes… you get the gist. We even refer to the them by their names, “pass it to Shipp!!!” It always struck me as odd.
And I believe the rules dictate that UCLA can sell UCLA jerseys, with numbers on them that are those popular players, but they never have names on them.
by haywood nighttrain on May 8, 2009 2:46 PM PDT reply actions
Love gets paid for that
If you’ll notice, all NCAA cover boys are recently declared seniors headed for the draft. The reason for this is because they’re no longer amateurs, and EA can compensate them appropriately.
OK, so duh....
not all of them are seniors. Obviously. But they’re pros at the point they’re used on the covers. ;)

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